COBALT DR
COBALT DR
Cobalt Design Review adds to the features of the Basic version everything which is needed for an effective design review session.
This is a COBALT application developed specifically for design review activities, where it is important to record the participants’ observations accurately (such as analysis, criticism, suggestions, change decisions), and review what was recorded in the previous Design Review. The software can easily import CAD models created with the most common CAD modelling software, thereby preserving your existing tools and design processes. You don’t need to redesign all your IT architecture, but you can immediately integrate COBALT into your workflow. Designers, managers and other stakeholders can easily navigate and explore the design at different stages by “diving” into a virtual environment. This simplifies their understanding and perception of the design output. Interferences, ergonomics, maintenance feasibility, accessibility, installation issues could be easily studied in a more natural way, thus considerably increasing the possibility of detecting faults which are typically found only later, in the construction phase.Use cases
When the Project Plan (or the Contract itself) includes a series of Design Reviews with the participation of several stakers with different stages of confidence with the engineering language, COBALT does a great service: besides making the participants literally enter the product materialised by the DMU for the simplest and unambiguous representation, it also provides all the tools for an orderly, documented and reproducible DR session (see features)Features
Suite of tools for creating versioned datasets and multiple configurations
- Versioned and tagged dataset construction
- Import and treatment of models and metadata (references to the original files and documentation) in various standard formats
- Quick creation of new stable configurations or alternative configurations (Branching)
- Historic maintenance changes
- Exporting entire datasets or individual configurations in native format for exchange with other installations (eg sending the material to a customer or to a another working group for verification)
- Export of datasets in standard formats for reintegration into CAD systems or commercial viewers
Accurate, scalable and multi-device real-time rendering
- Rendering of extremely detailed models
- Reduced dependency between rendering performance and quantity of elements e details
- Optimized for different rendering devices (screen, projector, Oculus, etc.)
- Advanced graphical hardware support (Quadro cards synchronized in parallel, etc.)
- Support for rendering 2D / 3D visual aid elements (guides, grids, compasses / rulers, reference points, etc.)
Precise, natural and flexible control
- Wide variety of devices that can be used for navigation and interaction (mouse / keyboard, 3DConnexion, etc.)
- Support of specific control interfaces
- Pointing system (for interactive selection of parts) totally 3D and integrated with the virtual scene
- User interface adapted to the chosen vision mode (eg head-up-display for Oculus HMD, menus and windows for PC monitors, non-intrusive pop-ups for large-screen projection / presentation
- Support for remote graphical interfaces (running on tablets or other PCs)
Advanced functions for product exploration and presentation
- Free navigation in the virtual scene and recall of “points of interest” predetermined
- Recording and replay of the path followed during navigation
- Selection of parts and subassemblies
- Detailed exploration of the selected parts, also decontextualized by the main scene
- Access to information sheets regarding the selected parts
- Ability to hide selected parts or view them in transparency
- Definition of clipping plans to hide entire parts of the scene
- Export high quality videos from recorded paths
- Control of scene lighting in real time
Advanced features for design review
- Manual activation of predetermined mechanisms and movements of parts and assemblies
- Positioning constraints setting and conflicts checking
- Simulation of complete subsystems in the 3D scene
- Linear and angular measurements in real-time
- Status recording (simulations, parts positioning, measurements, etc.) for the session duration
- Reproduction of previously registered sessions, with the possibility to leave the Points of View during the replay
- Recording of vocal and textual notes during the sessionInsertion of humanoid figures (avatars) for verification of accessibility in real timeInstant switching between different configurations of the dataset, with immediate historical changes survey
- Modification (limited) of configurations during real-time rendering